## State Documentation Index

# Hadron state description sheet

## State title

gtSnappitch

## Type of sound

Rhythmic “snapping” texture, starting fast and decelerating to half of the start tempo. Each sound particle is routed separately to stereo left/right and to internal bandpassfilters. Timbral animation (wavemix) by LFO and by note number modulo.

## Controllers

Expression1: Grain rate mod (tempo)
Expression2: PitchFM index (FM freq is controlled from pitch analysis of wave source 1)
Expression3: Modification of output routing (channel masks). Bandpass frequency (increase) and bandwidth (decrease)
Expression4: Manual time pointer, what part of the source waveforms to read

## Midi keyboard control

Note Number: Transposition. Wavemix X axis (crossfade between source 1+3 and 2+4). The wavemix parameter is controlled by a note number modulo, so the same wavemix is repeated every 4 notes, e.g. C and E has the same wavemix
Velocity: Amp

## Suggested source waveform

Slot1: Any Sampled waveform, e.g. Cello.wav
Slot2: Any Sampled waveform, e.g. VibLineDistTone3.wav
Slot3: Any Sampled waveform, e.g. Planet2.wav
Slot4: Any Sampled waveform, e.g. PadWsSeq1_C4.wav
* Sounds with significant timbral variation over time will give more animated results.

Waveform sources/slots used: 1,2,3,4

## Mask tables

Channelmask:
A: Left, Right, Bandpass1, Bandpass2 (loop length=4 particles)
B: Left, Right, BP1, BP2 BP1, Right, BP22 (loop length=7 particles)

## Pitch definition mode

Grain Transpose
Octave: 0
Live sampled sources will play back untransposed at middle C.
Source waveforms (soundfiles) transposed so that note num 69 (middle A) should give a perceived fundamental of 440Hz
The original key stored with each source wave file may be octave displaced, in which case the same octaviation occurs on playback with this state.